Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Tuesday, 3 March 2026

gamification: "mistaking points for the point"

One way to improve your language is by increasing your vocabulary by playing word games. This is about gamification in learning - and gamification is everywhere, although we do need to be careful how we use these techniques and perhaps, for example, we need to look at both the good and the bad about duolingo - and the alternatives.

Recently on BBC radio, we heard about the usefulness or otherwise of fun and games - and one of the guests was C Thi Nguyen, who has the provocative website Objectionable where he says: I write about trust, art, games, and communities. I’m interested in the ways that our social structures and technologies shape how we think and what we value.

He talked about his latest book - and the Guardian gives a review of The Score by C Thi Nguyen – a brilliant warning about the gamification of everyday life and, from Duolingo to GDP, how an obsession with keeping score can subtly undermine human flourishing:

Two years ago, I started learning Japanese on Duolingo. At first, the daily accrual of vocabulary was fun. Every lesson earned me experience points – a little reward that measured and reinforced my progress.

But something odd happened. Over time, my focus shifted. As I climbed the weekly leaderboards, I found myself favouring lessons that offered the most points for the least effort. Things came to a head when I passed an entire holiday glued to my phone, repeating the same 30-second Kanji lesson over and over like a pigeon pecking a lever, ignoring my family and learning nothing.

Philosopher C Thi Nguyen’s new book tackles precisely this kind of perverse behaviour. He argues that mistaking points for the point is a pervasive error that leads us to build our lives and societies around things we don’t want. “Value capture”, as Nguyen calls it, happens when the lines between what you care about and how you measure your progress, begin to blur. You internalise the metric – in some sense it supplants your original goal – until it has “redefined your core sense of what’s important”.

This is from a review of The Score by C. Thi Nguyen in the TLS:

Games and metrics are cousins of a sort. They both give us targets to pursue, often in the form of numerical scores. In the game of football, we want goals. In the metric of Fitbit, we want steps. But for reasons that C. Thi Nguyen lays out with remarkable passion in The Score, games and metrics are not the same. As the author explains, with games, the targets we strive for matter only while we are playing. Their real value is in providing a window for us to exercise our creative agency. But with metrics, we are given targets that will stay with us and divert our attention from what we really want. Nguyen’s go-to example of a metric is the fitness tracker. The user starts with a desire to get fit, but if the device only counts steps, not fitness per se, then steps will soon be all the user cares about.

In the contest between games and metrics, Nguyen comes down firmly on one side: games good, metrics bad. He insists that his view is not as black-and-white as this – “I’m not saying that games are always good and metrics are always bad” – but the truth is that games are the love of his life. Just look at how he writes about them. Like a page out of Roget’s [thesaurus], the good in games seems endless: they bring joy, refuge, freedom, loveliness, grace, softness, absorption and fizz; they are cool, delicious, pleasurable, explosive, deep, joyful, magical, beautiful, fascinating, whimsical, elegant, radiant, thrilling, ecstatic, gorgeous, purified, interesting, satisfying, real, true, valuable, delightful, pleasing, exploratory, glorious, inventive, hypnotic, arresting, subtle, tasty, raucous, wild, intense, creative, open-minded and fun. And metrics? Well, they are miserable, awful, rigid, inflexible, grinding, closed-minded, soul-deadening, insensitive and stupid; they are moral bleach, they get under the skin, they drain the life out of everything. You get the idea.

A game in Nguyen’s book is a broad category. He includes everything from “fly-fishing, rock climbing, Portal, The Mind, basketball, The Legend of Zelda, Starcraft II, chess” to cooking, yo-yoing and after-dinner charades. What unites them as games? Nguyen’s answer begins with the philosopher Bernard Suits’s definition from his classic work The Grasshopper: Games, life, and utopia (1978):

So, here's a helpful review of "The Grasshopper: Games, Life and Utopia" (1978) by Bernard Suits.

And here's a look at the book Trust in Numbers mentioned by Nguyen, which looks at how life is dominated by 'points' - and the allure of quantitative and standardized measures.

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Monday, 16 June 2025

how to "delight in the seemingly arbitrary and confusing nature of phrasal verbs"

It is generally agreed among students and teachers alike that 'phrasal verbs' are a mean thing.

Ultimately, it's about chunks - or, as the name says, phrases. And not translating word for word!!!

Jay Doubleyou: what to do with prepositions

It doesn't have to be a matter of lists. We can make the teaching and learning of them much more fun.

Jay Doubleyou: funky phrasals with the bbc

And BBC Radio 4's programme looking at words has done just that [from 32 minutes in]:

"Our Eartoon (a cartoon for the ear) this week delights in the seemingly arbitrary and confusing nature of phrasal Verbs. This is the latest episode in our series by Stagedoor Johnny 'Richard Poynton' in which he offers an origin myth for the English Language."

The Verb - Boo Hewerdine, Fiona Benson, Alison Binney, Yvonne Lyon, Eartoon - BBC Sounds

Here's more fun:

How to Teach Phrasal Verbs to ESL Learners

ESL phrasal verbs: interactive games and activities for effective learning

To Be Verb Charades

Fun with Phrasal Verbs

10 short warm-ups to revise vocabulary | That is Evil!

Phrasal verbs – our top tips and favourite classroom activities – Collins

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Monday, 17 February 2025

using the white/black/interactive board in the esl/esol/tefl class

Have you used a white board (or black board!) or some sort of digital board (online or interactive) recently - and what have you used it for?

It can be a very useful tool indeed - and can be planned quite carefully.

For example:

And more ideas to plan for:

  • brainstorming using a mindmap/spidergram
  • prediction and input before another activity
  • feedback after an activity

When it comes to more spontaneous use of the board, we need to think about:

  • colour-coding for different aspects of language
    • word class
    • grammatical features
    • collocation
  • where to write on the board
  • how long to leave it
  • what the students should be recording themselves
  • features of pronunciation 
    • phonemic script
    • word stress and sentence stress
    • connected speech
    • intonation patterns
  • more than just words: context, dialogue, sentences
And all of this can be used for recycling and practice at the end of the lesson:
  • definitions, explanations, translations
  • more sentences/collocations/examples
  • topic around the word
  • synonyms/antonyms
  • drilling/pronunciation
The board can also be used for language improvement - or delayed error correction:

Some basics:

  • how clear and large is your writing or typing?
  • how about dividing the board into sections?!
  • don't worry if your spelling is wrong! get the students to look it up!
  • ask your students for feedback about using the board
And we can all reflect afterwards about how we've used the board.

Finally, some links/further reading:

With thanks to JW for putting on an excellent seminar.

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Wednesday, 12 February 2025

teaching informal spoken language in the esl/esol/tefl classroom

Teaching a language in the classroom is perhaps the wrong place to do it: after all, students will be meeting and using the language OUTSIDE the classroom, where a lot might be very different!

A good thing to do in the classroom, though, is to look at the differences.

Here's a very good guide:

How To Teach Formal And Informal Language | EnglishClub

With a few activities here:

Formal and informal language games - UsingEnglish.com

Ultimately, it's about encouraging students to learn in that 'real environment':

Creating informal English learning opportunities – Reset Training and Support

To finish, here's a specific question based on the very English phase "and stuff like that": what informal spoken language should we be teaching and how can we do it?

The academic response is in Language issues — NATECLA volume 14 no 2

With more access, with some great ideas and practical input here:

Language Issues: The ESOL Journal: Ingenta Connect Table Of Contents

Language investigations - Teach Real English!

Specifically here:

‘and stuff like that’ informal spoken language, pp.148-155 in Best of Language issues: articles from the first 20 years of NATECLA's ESOL journal

Best of Language Issues : Articles from the First 20 Years of NATECLA's ESOL Journal (Best of Language Issues : Articles from the First 20 Years of NATECLA's ESOL Journal): Amazon.co.uk: Bhanot, Rakesh, Illes, Eva: 9781872972855: Books

Linguistics Research Digest: Spoken language and stuff like that

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Saturday, 4 January 2025

using songs in the esl/esol/tefl classroom

We all love songs - and so they usually make a great resource in the language classroom.

There are lots of things in songs for the English learner:

Jay Doubleyou: conditionals in songs

Jay Doubleyou: singing songs to learn english

Jay Doubleyou: listening to song lyrics will help your pronunciation

Jay Doubleyou: modal verbs in song

And for the English teacher:

Jay Doubleyou: every song has its lesson plan

Jay Doubleyou: every song has its lesson plan - part two

The British Council has got some ideas:

How to use songs in the English language classroom | British Council

Using music and songs | TeachingEnglish | British Council

There are some good videos out there with more ideas:

5 ways to use songs to teach English - YouTube

12 fun activities you can do with pop songs in the ESL classroom - YouTube

Going beyond the conventional 'gap fill' exercise, here are some more activities suggested by Eleanor Spicer-Lundholm of the International Teacher Training Institute, Hastings, UK:

> Song in Strips: cut up the song into strips which the students need to put back together.

> Creative writing to Song: put some of the key words from the song on the board and ask the students to make them into a poem/email/short story in pairs; then share and share the 'original song'.

> Word partnerships to Song: put some of the key phrases on the board, but cut in half and in two columns, which the students have to put together in pairs; then play the song, with the students shouting out 'bingo' when they hear their collocation.

> Word order to Song: put all the words of a sentence, but mixed up, from a song on the board, which the students have to order in teams; then compare each team's sentences before playing the part of the song.

> Whoops! Find the mistakes: put up a 'wrong' version of sentences from the song where the students have to identify the 'mistakes' before listening and correcting.

> Mime to Song: standing in a circle, first the students listen to a line and copy the teacher's mime; then the students suggest mimes to further lines which the class agree to copy.

Here's a lesson plan from Fiona Aish at the Itafel - looking at teaching connected speech through songs:

> Play the first 2/3 lines from the song 2/3 times and get the students to write what they hear; confirm the correct version.

> Elicit from the students the stressed words and then the connected words; the students should try this in pairs with the following lines.

> Play the song's lines again, getting the students to tap the beat/rhythm; the students should then speak out... and sing the song (if they want!)

Finally, here's a list from OnTesol:

  • put the verse in the right order;
  • put the verbs in brackets in the correct tense/or, form of the verb (for example, gerund or infinitive);
  • identify the past tenses in the song (or, any other tense or grammar topic, for example, conditionals, modal verbs, reported speech…);
  • reorder the verses;
  • reorder the letters;
  • correct the words/mistake;
  • question on the theme, the message or meaning of the song to encourage discussion;
  • write to the protagonist and (give advice, or tell him what you think);
  • write the story in the song.
  • put the underlined words under the right column according to … (pronunciation, vocabulary related to any specific category, or a grammatical pattern);
  • complete the blanks with the words in the box;
  • choose the right word;
  • answer the questions;
  • match the verses;
  • check the words that you hear

Using Songs with Adult ESL Students

Have fun!

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Wednesday, 28 August 2024

the good and the bad about duolingo - and the alternatives

If you're looking for something free and easy and convenient to learn a language, there's always Duolingo:

Jay Doubleyou: duolingo: free language-learning app

It works because it makes learning into a game:

Jay Doubleyou: gamification in learning

What works about it is that it focusses on input:

Jay Doubleyou: "focus more so on input & absorbing the language"

Which is what many say is the right approach:

Jay Doubleyou: to acquire a language you need lots of comprehensible input

But it's not perfect:

Jay Doubleyou: the limitations of language apps

You can make it part of a mix:

Jay Doubleyou: creating your own little online language course

Or you can improve it:

Jay Doubleyou: how to make duolingo work

Or you can simply walk away:

Duolingo Sucks, Now What?: A Guide

Now that the quality of Duolingo has fallen (even more) due to AI and people are more willing to make the jump here are just some alternative apps and what languages they have:

"I just want an identical experience to DL"

Busuu (Languages: Spanish, Japanese, French, English, German, Dutch, Italian, Portuguese, Chinese, Polish, Turkish, Russian, Arabic, Korean

"I want a good audio-based app"

Language Transfer (Languages: French, Swahili, Italian, Greek, German, Turkish, Arabic, Spanish, English for Spanish Speakers)

"I want a good audio-based app and money's no object"

Pimsleur (Literally so many languages)

Glossika (Also a lot of languages, but minority languages are free)

*anecdote: I borrowed my brother's Japanese Pimsleur CD as a kid and I still remember how to say the weather is nice over a decade later. You can find the CDs at libraries and "other" places I'm sure.

"I have a pretty neat library card"

Mango (Languages: So many and the endangered/Indigenous courses are free even if you don't have a library that has a partnership with Mango)

Transparent Language: (Languages: THE MOST! Also the one that has the widest variety of African languages! Perhaps the most diverse in ESL and learning a foreign language not in English)

"I want SRS flashcards and have an android"AnkiDroid: (Theoretically all languages, pre-made decks can be found easily)"I want SRS flashcards and I have an iphone"AnkiApp: It's almost as good as AnkiDroid and free compared to the official Anki app for iphone"I don't mind ads and just want to learn Korean"

lingory

"I want an app made for Mandarin that's BETTER than DL and has multiple languages to learn Mandarin in"

ChineseSkill (You can use their older version of the course for free)

"I don't like any of these apps you mentioned already, give me one more"

Bunpo: (Languages: Japanese, Spanish, French, German, Korean, and Mandarin)

#EDIT: Added a great resource for ESL and African languages that weren't found elsewhere

Duolingo Sucks, Now What?: A Guide – @ruhua-langblr on Tumblr

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Friday, 26 July 2024

team-building with lego

We can have fun doing things with Lego

Jay Doubleyou: things to do with lego in the esl/efl classroom

... while learning leadership, cooperation and group dynamics:

Jay Doubleyou: how to work together well in teams

BUILDING A MODEL:

here's an excellent example of just that [with thanks to comments from Mike Harrison to a good overview of what can be done with Lego by Emma Herrod]:

What I did was similar to Barbara’s foolproof lesson (ref. this is an idea in the OUP Resource Book for Teachers: Conversation by Rob Nolasco and Lois Arthur).

>Make a model out of Lego – the more complicated the better!

>Place the model somewhere not all the students in the class can see. Screens or office dividers can be good for this.

>Divide the class into two teams. They then have 15/20/30 minutes to attempt to reconstruct the model!

All good for practising spatial language like you mention above, Emma, and that Barbara mentioned in her earlier post. I also used it as a way to develop teamwork skills (like the building the bridge activity for business English students).

More Than Five Things to do with LEGO® in the EFL Classroom Part 2

With the original available here: 

Conversation : Nolasco, Rob : Free Download, Borrow, and Streaming : Internet Archive

BUILDING TEAMS:

There are lots of great suggestions of  activities to see how people work together: 

Here are ideas from some of our most popular team building challenges and activities for businesses and organisations of any size. Not sure team building with LEGO bricks is for you? Read why LEGO bricks are great for team building activities here.

5 ideas for team building with LEGO® bricks - Bricks McGee

Who’d have thought that playing with Lego could teach communication, collaboration, and teamwork?

The Lego Challenge team building activity & alternatives | MTa Learning | Experiential learning

In this edition of "What I Wish I Knew..." I go over some helpful tips for running the Lego Challenge smoothly in your classroom or corporate event. This is a FANTASTIC team building challenge that really tests the participants communication skills! I hope you enjoy!

Wednesday, 24 July 2024

things to do with lego in the esl/efl classroom

Lego is a very popular and successful tool in the classroom - especially when working with both children and adults on their English.

And there are some excellent web resources.

This is from Emma Herrod who used to work for Lego:

LEGO Running ‘Bricktation’ - This activity works in a very similar way to the well-know ‘running dictation’ ELT activity. However, rather than a text pinned up on the wall, students refer to a picture of a LEGO model from a set of building instructions.

Writing instructions activity - Students begin by building a model together as a class. In teams, they then build their own model and write out instructions so other teams can try and replicate it. The idea here is to develop the skill of writing concise instructions and working together with other students towards a common objective.

More Than Five Things to do with LEGO® in the EFL Classroom Part 1

And:

Home Sweet Home - This lesson makes for a fun way of working with language to do with accommodation and living spaces, as the students work together to build a large model house. The model is then referred to throughout subsequent lessons and forms a focus for discussion. There are a number of instructions you can find on the internet for making LEGO houses. Personally, I love this Apple Tree House https://creator.lego.com/en-us/buildinginstructions/default.aspx.

Stop Animation Project - Why not embark on a project over the course of a few lessons or the term in which the finished product is a stop animation film made out of LEGO? There are number of videos such as the famous ‘Starwars’ and ‘Indiana Jones’ clips to inspire you at https://www.brickfilms.com/.

LEGO Cuisenaire Rods - Although I feel that The Silent Way goes against many of my communicative language principles, I cannot help but be fascinated by the use of little coloured Cuisenaire Rods and I don’t need convincing that they have their justified place in some classrooms. In my world, I use LEGO bricks to fulfil a similar function.

Monday, 25 September 2023

flashcards: anki and quizlet

What are flashcards?

A flashcard or flash card (also known as an index card) is a card bearing information on both sides, which is intended to be used as an aid in memorization. Each flashcard bears a question on one side and an answer on the other. Flashcards are often used to memorize vocabulary, historical dates, formulae or any subject matter that can be learned via a question-and-answer format. Flashcards can be virtual (part of a flashcard software), or physical.

Flashcard - Wikipedia

Are they a good thing for learning and teaching?

Flashcards, especially in their digital incarnations, are some of the most powerful learning tools. They can also easily be a complete waste of time.
Powerful, because retrieval and spacing are key to memory. If you want to learn a topic with a lot of stuff to memorize, flashcards will help you do it better than almost anything else. Mnemonics are trendy, but for medium-to-long-term purposes, flashcards are probably better.
It’s also easy to waste your time with flashcards. You can spend a lot of time memorizing something you don’t need to, or fail to memorize the important things you do. Flashcard practice can also be a convenient way to avoid doing the real thing you need to learn. Some subjects may not be amenable to flashcards at all.
Let’s try to untangle these seemingly contradictory views…

Learning With Digital Flashcards: The Good and The Bad | by Scott H. Young | DataDrivenInvestor

Here are a few activities to try out:

Flashcards - The Bell Foundation

And here are the market leaders:

Anki - powerful, intelligent flashcards

Anki (software) - Wikipedia

How to use Anki Flashcards for studying - YouTube

And:

Digital Flashcards & Revision Cards for Students | Quizlet

Quizlet - Wikipedia

Quizlet - Review 2021 - PCMag UK

Compared:

Anki vs. Quizlet: Which Flashcard App Is Better for Studying?

Anki vs Quizlet | Which is Better? (incl. Bonus Recommendation)

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Wednesday, 12 April 2023

gamification is everywhere

Gamification is the strategic attempt to enhance systems, services, organizations, and activities by creating similar experiences to those experienced when playing games in order to motivate and engage users Gamification - Wikipedia

It's used in learning: Jay Doubleyou: gamification in learning 

It's used in teaching: What is gamification in education? - FutureLearn

And in VR and teaching: Is 'gamification' changing learning? - Inavate

And it's been around for centuries in fact: 5 Benefits of Gamification |

It's used in business: Gamification on the Rise | Business Manchester

Good thing?

Or not: Jay Doubleyou: 5 creepy ways video games are trying to get you addicted

With more from the BBC:

Adrian Hon, a game designer and author of a new book called You've Been Played, explores the increasingly uneasy ways in which game-like elements permeate our digital age. In his book, Hon charts the similarities between games and contemporary conspiracy theories – and much more. Game-like elements, he argues, underpin countless aspects of our lives today, from the mechanics of the workplace to how we spend our leisure time. You may consider yourself immune to conspiratorial manipulations. But, as the title of Hon's book suggests, you are most assuredly being played elsewhere. And – contrary to the fantasies of QAnon's would-be freedom fighters – there's no easy way to take back control.

Why your life could be part of someone else's game - BBC Future

Jolyon Jenkins looks at how the techniques of gaming have been co-opted to coerce, cajole and control us, using our inherently playful nature to make us act in ways that may not be in our own best interests. Welcome to gamification. Points, badges, and leaderboards are creeping into every aspect of modern life. Businesses, governments and schools use games and gamification as tools for profit and control. Amazon workers pack boxes while a virtual car races across their screen. The faster they pack, the faster the car - and if they beat their co-workers, they rise to the top of the leaderboard. Truck drivers are measured for compliance with company driving standards, and can see in real time how they are performing against colleagues. But is any of this actually fun? And who said work was supposed to be fun anyway?

BBC Radio 4 - Gamification.

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Tuesday, 8 November 2022

creating learner independence outside of the classroom

How do we create learner independence outside of the classroom?

SELF-DIRECTED LEARNING

Well, we know children can teach themselves - without needing a school, classroom or teacher:

Sugata Mitra: The child-driven education | TED Talk

Jay Doubleyou: teaching the teachers: the future of education

On the other hand, you can encourage students to be more independent - starting in the classroom:

How to promote independent learning in the primary classroom | DoodleLearning

Ways To Help Students Become More Independent Learners

BLENDED LEARNING AND THE FLIPPED CLASSROOM

A starting point is to blend or mix spaces inside and outside the classroom [and you can skip the middle section]:

The Basics of Blended Learning - YouTube

This helps students to become independent learners - as well as enables a very flexible approach to what happens in and out of the class:

A flipped classroom is an instructional strategy and a type of blended learning, which aims to increase student engagement and learning by having pupils complete readings at home and work on live problem-solving during class time.[1] This pedagogical style moves activities, including those that may have traditionally been considered homework, into the classroom. With a flipped classroom, students watch online lectures, collaborate in online discussions, or carry out research at home, while actively engaging concepts in the classroom, with a mentor's guidance.

Flipped classroom - Wikipedia

We can use technology in the flipped classroom - with an inspiring video here:

Teaching for Tomorrow: Flipped Learning - YouTube

Jay Doubleyou: blended learning and the flipped classroom

NO CHOICE: TEACHING AND LEARNING THROUGH THE PANDEMIC:

Of course, the last two years have been very difficult for both students and teachers - as everyone had to try and make use of digital technology:

Remote Learning During COVID-19: Lessons from Today, Principles for Tomorrow

And it threw open all sorts of challenges:

Jay Doubleyou: digital learning solutions

RESOURCES

Where can we go for digital learning platforms outside the classroom?

How can these make learners more independent and effective?

There are lots of excellent eady-made videos:

Here's an excellent guide to which resources can be used for independent learning - also for outside the classroom:

Fostering learner independence in your classroom will give your students the best chance of future success. Help your students to be less reliant on you, and more actively involved and invested in their learning in the classroom and beyond, with these 5 tips for teachers!

5 ways to foster learner independence in the ELT classroom | Cambridge English

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using digital technology in a student-centred classroom

Where is a good place to start with using digital technology in a student-centred classroom?

SMARTPHONES

Students will already have a piece of digital technology in their pockets - and they can do a lot with them:

  • take a photo of the board to look at for homework
  • record your voice to compare with a model
  • use voice-recognition technology to reproduce sounds correctly

What other ways are there to make use of this device for learning language in the classroom?

Using smartphones for ESOL learning | ENGLISH FOR SPEAKERS OF OTHER LANGUAGES

Whitepaper-mobiles-in-class.pdf

TINKERING

Students like to be given problems to solve, to fix or build something, or to work to some sort of final result, for example:

Jay Doubleyou: questioning and problem-solving

Jay Doubleyou: task-based learning

Jay Doubleyou: play and learning

Here's another example - where kids are playing with dangerous things:

Gever Tulley teaches life lessons through tinkering - YouTube

Jay Doubleyou: tinkering school

How can this be done using digital technology?

Try doing things with your digits (or fingers!) and doing things digitally:

  • students build a lego model in a team 
    • an observer takes notes on their mobile and takes video shots
    • following feedback, the team write up a report on a laptop and create a presentation on teamwork
    • the team repeat the exercise, with observer and report-writing

(PDF) Conversation PDF - PDFSLIDE.NET (page 117, activity 67)

We like lego because it's something very different from 'technology':

Easy to Use STEAM Lesson Plans for All Ages | LEGO® Education

Ways To Use Lego In The Classroom | Teaching Ideas

STUDENT-CENTRED

The point of all these activities is that digital technology can enable student-centred learning in the classroom - which is quite critical of traditional ways of learning:

Jay Doubleyou: student-centred learning

There's quite a lot of theory behind it: 

Through peer-to-peer interaction, collaborative thinking can lead to an abundance of knowledge. In placing a teacher closer to a peer level, knowledge and learning is enhanced, benefitting the student and classroom overall. According to Lev Vygotsky's theory of the zone of proximal development (ZPD), students typically learn vicariously through one another. Scaffolding is important when fostering independent thinking skills.

Student-centered learning - Wikipedia

But it's actually a very practical approach:

A “student-centered” approach shifts the focus of activity from the teacher to the learners. The teacher moves into a facilitator role and pays close attention to each student’s interests, abilities, and learning styles. Common student-centered learning activities include:
  • active learning (problem solving, answering questions, discussing, formulating questions, debating)
  • cooperative learning (collaboration with classmates)
  • inquiry-based instruction
  • project-based learning

Technology In The Classroom: A Student-Centered Approach - Knowing Technologies

The technology to help this happen has been available for some time now:

Using Technology to Create Student-Centered Learning Environment (from 2013)

And through technology, students can learn better:

Below we’ve listed ways in which adopting a student strategy that makes judicious use of technology in the classroom environment can improve engagement and pushing up student success rates:
  • Helps connect students to the real world:
  • Prepares students for the workforce:
  • Encourages collaboration:
  • Supports different types of learners:
  • Access information more easily:
  • Teaches students how to be responsible online:
  • Adds a fun-factor to learning:

7 Reasons Why Students Need Technology in the Classroom

And so we are back to tinkering by using smartphones:

Inquiry-based learning - Wikipedia

Project-based learning - Wikipedia

GETTING TECHNICAL:

To finish, the terminology can be a bit too much - but here's a handy overview:

Digital technologies in the classroom

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Friday, 11 March 2022

increasing vocabulary by playing word games

We love playing games:

Jay Doubleyou: fun and games in the language classroom

Jay Doubleyou: atelic activities

Jay Doubleyou: learn english through gaming

Jay Doubleyou: gamification in learning

Jay Doubleyou: brain food for word games, logic problems and puzzles

Here's another great piece from Liz Granirer of the EL Gazette:

Word games can pay off

Wordle, the five-letter online word game, has become a worldwide addiction, but as well as being the way many of us now start our day, it also appears to have a place in learning English.

As reported in indianexpress.com, writer Anjoo Sharon Navin explains: “Vocabulary quiz games, crossword puzzles and the recent popularity of the word game has garnered success and made people belonging to different age groups develop a new penchant for learning new English vocabulary words.”

Researchers at Talking Hull, part of the University of Hull, agree, telling the site: “Language learning can be ‘high stakes’ or pressurised and games can help with this. People can often feel stressed when learning languages, particularly if English is studied as an academic subject and their future progress depends on learning the language.”

However, the nature of games, with motivational words when you get the correct answer and no penalty if you don’t, take the pressure off.

Of course, no one is suggesting you can become fluent in English by playing word games, but it could be another way of increasing vocabulary, one Wordle at a time.

Word games can pay off | E L Gazette

As well as Wordle, there are lots of other word games to help you with your vocabulary:

Word games develop vocabulary - Thinking Talking

The Best Vocabulary-Building Apps and Games | Apartment Therapy

Playing with Words: The Fun Way to Expand Your Vocabulary : Teachers at Work | Vocabulary.com

Simple Vocabulary & Word Games for Adults: #1 List in 2022

Building Vocabulary Through Fun and Games | Edutopia

10 Vocabulary Activities and Games - YouTube

5 minute vocabulary games - YouTube

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Monday, 16 August 2021

how to learn a language

There are so many approaches, so many tips:

The second language is the hardest - but then it gets easy:

Jay Doubleyou: learn another language - it's easy!

We need to watch videos and films and tv:

Jay Doubleyou: authentic learning-english videos

Jay Doubleyou: learn english from movies

Jay Doubleyou: how to learn english from watching tv

We can learn from 'polyglots':

Jay Doubleyou: could we all speak 15 languages fluently?

Listen from the beginning:

Jay Doubleyou: how to learn a language from 'superlinguists'

As she said, it's all about the listening:

Jay Doubleyou: why do scandinavians speak such good english?

How to learn a language that's very different to your own mother tongue:

Jay Doubleyou: how to learn a completely new language

Stop learning languages and start acquiring them:

Jay Doubleyou: how to acquire a language in one year - and not 'to learn a language'!

This is 'second language acquisition':

Jay Doubleyou: krashen and second language learning

It's all about vocabulary - but in 'chunks':

Jay Doubleyou: the lexical approach

Jay Doubleyou: vocabulary myths: applying second language research to classroom teaching

And it's very much about your attitude:

Jay Doubleyou: the secret to speaking a new language with confidence is all about attitude, not ability

How many languages do you speak - or, rather, have you lost your local dialect?

Jay Doubleyou: what can hyperpolyglots - people who can speak dozens of languages - teach the rest of us?

You can do it yourself - and children don't need a teacher:

Jay Doubleyou: can children teach themselves - using technology?

And children learn differently at different stages:

Jay Doubleyou: the trivium method of critical thinking and creative problem solving

We can learn if we just read Harry Potter and nothing else:

Jay Doubleyou: extensive reading vs narrow reading

Jay Doubleyou: from narrow reading and listening to fluency: part two

How about Duolingo?

Jay Doubleyou: duolingo: free language-learning app

And music?

Jay Doubleyou: music lessons from the british council

Ultimately, though, it's about nuance:

Jay Doubleyou: nuance in language

And how you say it:

Jay Doubleyou: pragmatics: it ain't what you say it's the way that you say it

Although 'grammar' can be useful - and lots of fun:

Jay Doubleyou: rinvolucri's grammar games - collaborative sentence-making games

As can writing:

Jay Doubleyou: the commonplace book as a language-learning tool

And reading:

Jay Doubleyou: pause and think: or, how to improve your language skills

Finally, here's a list:

Jay Doubleyou: 10 tips and tricks to pick up any language

And another list:

Jay Doubleyou: websites to practice your english

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Sunday, 15 August 2021

fun and games in the language classroom

There are some great ideas of things to do which don't feel like 'learning'.

For example:

Here are some other ideas:

Jay Doubleyou: rethinking work: of flow and fun

Jay Doubleyou: pointless games

Jay Doubleyou: scenarios for problem solving

Jay Doubleyou: questioning and problem-solving

With a twist or two on the conventional:

Jay Doubleyou: dictation in the esl classroom

Jay Doubleyou: rinvolucri's grammar games - collaborative sentence-making games

For business people too:

Jay Doubleyou: businessballs - a site for your business english - but with much more

Finally, fun and games are a good thing for the language classroom:

Jay Doubleyou: play and learning

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Saturday, 14 August 2021

just enjoy learning a language!

Why do we learn a language?

While language learning often is linked to convenience or necessity, it can be enjoyed just for the experience of learning it. You only need time and patience. 

Is there any point in learning a lang  uage simply for the sake of knowing that language? - Quora

Maybe we should just learn a new language - simply in order to learn a new language. Here's a personal view - as it only can be:

Language for Language’s sake. | Dianoia

Here are some good lists on how to learn a new language:

How to learn a language in an hour a day - BBC Worklife

13 Ways to Seamlessly Integrate Language Learning into Your Daily Life | The Intrepid Guide

3 ways to trick your brain into learning a new language ‹ GO Blog | EF United States

And here's an earlier list on what we get out of learning a new language:

Jay Doubleyou: 34 unobvious benefits of learning a second language

A lot of it's about motivation:

Jay Doubleyou: motivation

Jay Doubleyou: what motivates us

Ultimately, though, the best motivation when learning anything is that is should be fun!

How to Enjoy Studying a New Language - The Linguist

Fun in Learning: Why Entertainment is Essential for Adult Education

Have fun!

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Monday, 2 August 2021

atelic activities

From a website for Stoics:

Telos in Greek means purpose, or goal. Telic activities vary from fairly difficult and unusual ones, like making it into the Olympic squad for a particular sport or writing a book, to the more common ones of getting a college degree or obtaining a promotion at work. The problem with telic activities is that they generate a paradox: if you fail, you are unhappy because you failed. But if you succeed, then the pleasure you got from reaching your goal is extinguished right at the moment you do achieve it, or shortly thereafter...

Atelic activities are done for their own sake, not in order to achieve a particular end. For instance, in case you go out for a walk just because you like walking. Or if you play a sport not because you want to become a professional, impress others, and the like, but because you like it. The activity is its own reward. And — unlike the telic case — it’s potentially endlessly renewable.

Telic vs atelic activities, and the meaning of life | by Figs in Winter | The Startup | Medium

Here's a nice essay on the subject:

Amazing Atelic Activities - Allen Pike

This is from Oliver Burkeman - on the value of play:

This is the paradox at the heart of play: it has many positive effects, but it’s only really play if you do it, primarily, for itself – for the joy of engaging in the activity – otherwise, it risks making life less enjoyable. Walking in the park on an autumn day can be blissful, but if you’re wearing an exercise monitor hoping to attain your 10,000 daily steps, it’s all too easy to become focused on that target, instead of the experience, and to see the walk as a chore.
To increase life’s playfulness, we need more of what philosopher Kieran Setiya calls ‘atelic activities’ – pursuits that have no end goal.
Ask yourself what you enjoy, despite – or even because of – the fact that you’re not much good at it. As a writer, if I were to attempt to produce a novel, I couldn’t treat it as play; I’d be unable to stop myself hoping it might be a bestseller. But I love playing the piano – banging out classic Elton John songs – precisely because I never need worry about getting good enough to perform, as my friends and family will confirm.
‘By taking off the pressure of having to excel at or master an activity, we allow ourselves to live in the moment,’ says Karen Rinaldi, author of It’s Great To Suck At Something (Simon & Schuster, £20.76). You can stop trying to be the best, and instead just… be.

The psychology of play: How to play as an adult | Psychologies

Here he is talking about how to be a bit more playful in managing life:

Mary Oliver: “Tell me, what is it you plan to do with your one wild and precious life?”

Existential Time Management with Oliver Burkeman

And this is from the author of the regular 'Stone' column in the New York Times, looking at the idea of 'durée' or time standing still - especially in these pandemic times:

Opinion | Time Isn’t Supposed to Last This Long - The New York Times